Textured board + color change issue during rendering

Hi
I just finished textures on my board and also changed color of some pieces, but the render still makes them red. What I am doing wrong? :smiley:

Eevee

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What does it render out as in proper Cycles? See if we can narrow it down to an Eevee issue.

The color is still the same. :thinking:

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You have tinted lights. Or at least they are named as colours.

Just try changing them to white.

I think it must be something it is reflecting. The bases to the yellow snails are dark and red tinged too and they are silver presumably like the others? Or they ar the same material as the black on the board and it is something set in the principled bsdf node for that colour.

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You are using mirror-like materials!
The white reflected disk is the lamp (which has a size, make it smaller).
The red color is the reflection.

Show us your material setup.

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I have turned tinted lights off (in render) and decrease reflection but nothing changed with that colour. Bases have same colour as plane squares.

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I reset the notes to the original value and now the colors are finally correct :grin:

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