Texture Resolution correction

There is an incorrect formula in the Texture Resolution lecture. When Michael from the future explains the difference between radians and degrees, the new formula is slightly (but importantly) wrong.
1 radian = 57 degrees. This means the formula to calculate the resolution in degrees should have been this:

dTexture = 57 * 3266 * tan(size/distance)
– or –
dTexture = 181,162 * tan(size/distance)

Instead of this:

Thanks

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