Texture displaying incorrectly after rendering

So, in material and texture view mode, this specific texture displays normally, but when I try to do a render, the texture is incorrectly placed in the model. I searched for a fix and most were saying to change the mapping in the materials tab from ORCO to UV, or something like that, however I searched alot and couldnt find this mapping tab, maybe they changed its place in a update?
Images of the texture misplaced, first one in the materials view (correctly displaying) second rendered:

Fixed, after more time messing with blender, trying to find a fix, in the materials tab I changed the vector from deafult to UV.

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