Texture black after baking

I baked cavity like in the video, but after that I got black spots on the body of my character. I saw that one person had the same problem as me, that I just had to reload, but it didn’t help. Help with the solution problem please.

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Search the ask section here, several answers to this problem already.

Basically, use the ‘extrusion’ parameter that is above the ray distance one. Bit by bit, it should sort it out.

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See NP5, sometimes you’ll need small increments. Don’t depend on the values of Grant, because it depends on the scale of the object (Orc).

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