After learning about the TEXT () macro for OS compatibility in relation to strings, I was wondering if the PrintLine function also makes sure strings are formatted properly without having to use any type of TEXT() macros as well. Is it all built in to the PrintLine() function to ensure multi-OS compatibility?
Ignore this. I learned soon after I posted this question that you do have to use the TEXT () function in combination with PrintLine() in Unreal for multi-OS compatibility
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