As I started changing the images on the Inventory UI’s I noticed the texts on the prefabs and tooltip had a pink color. They’re probably from the TextMeshPro material on the gameobjects so is there any other way to change the color than with code, or do I just have to recreate the UI?
Oh it was a shader error. I just deleted TextMeshPro from the asset files and imported it again and that seems to have fixed it.
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