Text 101 Game Design


You’re a cat burglar and you’ve successfully stolen the Dragon’s Eye Diamond from the vault on the top floor of Vanderbilt Tower. Your goal is to reach the bottom floor where your getaway driver is anxiously waiting. Be careful not to set off any alarms or booby traps, else you may find yourself trapped with nothing but a one-way trip to jail to look forward to.

  • Game Theme: Big Heist
  • Descriptive Image: see above.
  • The Player: A master jewel thief stuck at the top of a massive skyscraper.
  • The Goal: Escape the tower without setting off alarms, falling into traps, or getting caught by guards.
  • Game Scope: I plan on making the game five to ten minutes long. Enough to be fun, but short enough that I can finish it in an afternoon.
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