Here I finished my Brick Breaker to testing phase.
Please, be welcome to try, have fun and if you like, give me feedback, report bugs and such
Cheers!
Petr
http://www.sharemygame.com/share/f48a9386-5a22-40fc-a85b-c635f0b83bc8
The Quit button at the end was doing nothing, but your game was a lot of fun. Congrats. It had more levels than what I expected and I loved the Egyptian background in some of the levels.
Thank you for testing it out and for the feedback Appreciate it.
The reset button at the top wasnât working for me. Not sure if I was doing it wrong but it gave feed back when you click it so I assumed that was what you are supposed to do.
Cool. I got through a few levels before game over. Nice background artwork. I definitely like the power-ups. Has the right drop speed for making you anxious(in a good way) wether or not to go grab the power-up or to try and be under the ball. Sometimes the ball sticks to the paddle though even when there isnât any âglueâ on it. Not sure if thatâs a bug or not.
Hi, thank you for feedback, not working reset button is fixed in new version
Hi, Chris, thank you for feedback, much appriciated!
This is really fun and the sound effects are satisfying!
Love the sounds and powerups (especially the 3 shields, I can just imagine the poor guy trying to figure out how to pull that off). I can pretty reliably catch the ball like my paddle has a glue modifier, even when it doesnât, by coming in quickly from the sides right as the ball is about even with the shield. Thinking maybe a stray trigger collider hanging around, hard to tell though. Keep up the good work!
Hi, there is design problem in my design - paddle is too tall. So its frustrating to see ball bounce into the pit when hit from side, so I decided to add catcher collider to rather glue ball than to let it bounce to hell Thank you for feedback!
thank you
Awesome game! You definitely put a lot of work into it, and I like it! (the sounds especially)
I think Iâve also found a glitch related to âmultiple ballsâ power up. One of the extra balls got stuck in the corner (or stopped moving, to be more accurate). After I had lost my ârealâ ball the game didnât reset and I was unable to finish the level (reset button also didnât work for some reason)
Thank you for feedback, happy you liked it Reset button is there for the exact case you described and it was fixed in newer version (was singleton problem).
Nice work, Petr.
You did quite a bit of work to the game. Definitely extreme. (:
I like the wacky sound effects, and the power-ups were a nice touch (I think we had the same ideas about some of those!)
A few issues I found:
1- On the first level, I didnât break all the breakable blocks. I had one left, and one with partial damage, then it sent me to the next level.
2- Sometimes, the ball would stick to my paddle, even though I didnât have the âstickyâ power-up.
Other than those, itâs still quite impressive. Keep it up, man!
~ C. out.
Thank you, Cartrell I took all those notes from here and other places and rebuilt the project and fixed all those things (and many others on the way). Will post new version very soonâ˘.
Thank you for your time to play and give feedback, the new version is quite fun
Well done! So much to like about your game, on this challenge, I think you knocked the ball out of the park as they say.
I particularly like the way the ball would sometimes slide down the âVâ shape in level one, like Iâve had happen in real pinball machines. I thought it would be cool if while sliding like that, the ball would also noticeably accelerate.
I really liked the âmagneticâ effect of the paddle too.
Hi, Jim, thank you very much
I will sooon post continuation of this project with many upgrades and features