While I am going to follow Mike on the first attempt of this section, I am going to give this a second try and create more assets, for the sake of it.
So far what I’ve understood is that this section is focusing on the process of creating and storing assets for exporting to game engines.
Thank you for introducing me to repository management tool GitKraken. I started using that. Although I’m not sure I’m using it properly, but I’m getting the hang of it.
Here’s the block test
Renamed the empty after posting