I tried the lamp with Unity to see how the materials look and it looks pretty good.
You just have to choose to extract (to let the material edit), and the materials adjust the roughness and metal.
The animations also work, but the best way to export the animation I think should be done only with the object that performs the animation.
Anyway this test helped me to be calm because they can serve in Unity and I see more clearly some doubts that I had about the bones.
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