As a Single Developer most thing are straight forward in the planing and Organization it’s not needed to overcomplicated things.
But in a Team as example you grounded your own Company you have different Challenges to master and resource for that is very small.
So I would to love to see a course to have a good toolkit to manage, control and produce a game as a team.
Ideas for the course to include:
- Coordination and project planning
- Cost calculation
- quality monitoring
- Who decides what in a team?
- How to create a good Product Backlog
- Agile (Scrum) or Waterfall?
- for Agile Sprint planing
- How to make a useful roadmap?