Maybe I’m not understanding TArrays or I am missing something.
I created an array UPROPERTY(EditAnywhere)TArray ARArray; I have 3 child blueprints of ABaseAutoWeapon I want to populate the array with.
When I go into the editor there is nothing to select from. I tried with AActor and only have a few scene elements. The only way I could get a list to pick from would be if I made a TArray of type UObject.
What am I missing/doing wrong.