Tank Foating when usnig Player Start

When using PlayStart the tank spawns floating
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This is with the tank directly being placed into the world.

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This is with the Tank spawning via Player Start.

Going any lower for tank mesh in the blue print results in a crash.

Setting Player Start any lower in the world also results in a crash.

Could you open the tank blueprint and show the view from the left (or right)?

the only thing that works for me is to disable collision on the tank body

I managed to fix it, the tank body mesh had some extra collision below it.

So it’s all sorted now then?

yes

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