Super Cosmo X

Hey all,

I’ve just finished the Project Boost part of the Udemy course. I created all of the assets myself using Blender and I’ve aimed for a relatively low-poly look throughout.

The only free Unity asset I used was the lava on level 6, the rest is from following tutorials and having a go at some elements of the code myself through trial and error.

I think that I’ll re-visit this project at some point in the near future to make it into a mobile game.



In web build thrust is too weak. I could not even rise from the launch pad. Maybe, you don’t add Time.deltaTime? Thats why slow framerate gives slow thrust?

I’m not getting that bug on my PC.

I even just tried it on my wife’s computer and couldn’t replicate this error?

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