My Grabber will not grab. i have scrubbed through the code. My chairs and tables are set to ‘Physics Actor’. I used the updated method
(
{
PhysicsHandle->GrabComponentAtLocationWithRotation
(ComponentToGrab, NAME_None, ComponentToGrab->GetOwner()->GetActorLocation(), ComponentToGrab->GetOwner()->GetActorRotation());
}
)
I get red squiggles on ‘ComponentToGrab’ on GetActorLocation and GetActorRotation.
Need some feedback. Thanks.