Subtracted walls need their own materials. But drag and drop again and again to each is slow. Is there a way to select all and attach a material? I tried selecting all and placing the material on one of them, thinking that everything will work the same. No, only wall I put material in changed
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If the wall is a BSP (geometry/brush actor) then you can hold “Shift + B” with the brush actor selected to select all the faces and apply the same material to all them when you drag it onto the actor in the world.
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