Hey, I’m dabbling around with hard surface modeling, following a course by P2design.
I went off the track and face (pun intended) this issue >>>
Without the Subd modifier
With the modifier enabled I get this face.
I’m sure this is a common issue. I tried fixing the mesh, added bevels, etc. still this happens.
Open for suggestions. Will use a Boolean modifier for now 
2 Likes
FedPete
2
I often encounter these kinds of problems.
It has to do with your mesh, which is difficult to explain in a short answer.
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Check for n-gons, because if subdivision is active, they can cause these kinds of problems.
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Sometimes it’s because some nearby faces are turned inside out.
When I encounter this, I have to correct it manually. All corner edges need to be beveled and surrounded by quadrilaterals.
Manual changes, JOIV vertices to make n-gon into quads
5 Likes
Thx. Yes, seems to be due to n-gons.
2 Likes
system
Closed
5
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