Subdivison modifier creates unwanted surfaces

Hey, I’m dabbling around with hard surface modeling, following a course by P2design.

I went off the track and face (pun intended) this issue >>>

Without the Subd modifier

With the modifier enabled I get this face.

I’m sure this is a common issue. I tried fixing the mesh, added bevels, etc. still this happens.

Open for suggestions. Will use a Boolean modifier for now :confused:

2 Likes

I often encounter these kinds of problems.

It has to do with your mesh, which is difficult to explain in a short answer.

  • Check for n-gons, because if subdivision is active, they can cause these kinds of problems.

  • Sometimes it’s because some nearby faces are turned inside out.

When I encounter this, I have to correct it manually. All corner edges need to be beveled and surrounded by quadrilaterals.

Manual changes, JOIV vertices to make n-gon into quads

5 Likes

Thx. Yes, seems to be due to n-gons.

2 Likes

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.