Subdivision modeling


I really enjoyed learning subdivision surface modeling… I had no idea that such thing existed, so I made few more addition stuff for TV in room… this is what I came up with…

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Beautiful scene. I like the evening sunlit feeling. Good eye for detail and rich color usage.

It is a bit grainy. Even if you used the denoiser I would add more render samples to the scene.

Well done!

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Thanks! :slight_smile:
I rendered it at 128 sample because my laptop is super slow and this scene was also very heavy for laptop - it takes about 45min to render this single frame (once you notice mistake, you fix it within 1 min and then wait 45 min to render). I was considering to re-render it with 512 samples, but then I need to leave it for a night. About noise - I didn`t use Denoise node in compositor, but instead I added Texture node with noise and mixed it in very slightly - just to get rid of that flat CG look.

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