Has anyone encountered this? When building and running the Asteroid Avoider game on my Android device (Galaxy S22+), the game experiences severe stuttering until my first touch. The framerate drops to below 15fps and > 80% of time is spent on timeupdate.waitforlastpresentationandupdatetime. As soon as I start playing (touch the screen), this problem disappears and the framerate returns to “normal”. This problem is not present when playing the game in the simulator.