Finally got around to finish the lamp part of this course Really got back into Blender with the 3.0 release. Really liking the performance gains that the Cycles X update brings there. Makes this part of the course much more fun than earlier when working with Cycles was always a bit of a pain.
My idea for this animation was of course the Pixar intro. But here the object that’s jumped on doesn’t really cooperate, resulting in a bit of a mishap
I really learned a lot during this course. One important bit that I found out way too late was that I mispaced the origin of the ball at the bottom instead of the center. This made animating it much more of a hassle than it should have been.