I am having an awful time trying to get my model looking right in the retopology phase. I’ve got these gaps around the eyes I can’t seem to fix.
It also seems that my symmetry got off at some point.
Also, I thought I’d try what I thought would be a simpler model from scratch (Q*bert from the old arcade game). I started with a sphere for the head and a cylinder for the nose but I’m stuck with a terrible crease where they meet up after joining them together. I can’t seem to smooth it out and sculpting around the area amplifies the crease. Is it possible to fix this or do I need to start over?