It turns out the seams in my bowling pins were caused by them not being fully merged even though the automerge was on when I was making them. Solved this by upping the merge by distance value slightly. Anyway, here’s the strike scene. I really like the idea of the last pin being reflected in the bowling ball just before it goes down. Maybe I’ll play with this a little more.
![Strike%20Scene%20in%20Eevee](/uploads/db2322/original/3X/8/3/832b11f947e3703a77b7da6dfce2f9468241cd92.jpeg)