I’m having an issue when trying to move the feet for the walking cycle animation.
Whenever I try to move any of the legs, the feet stretch as if clinging onto something.
I’ve tried to disable stretch in the bone constraints tab for the calf, but it that doesn’t seem to make a difference, maybe I’ve done something wrong?
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Vertices are clinging to a bone, using weight paint …
So if those vertices seem to stretch they probably are clinging to one or more bones too …
Check your weight paint map on the other foot bone(s). Make sure the weight maps are deep blue (0 relation to unrelated vertices).
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