Straight Ahead Method
Pose to Pose (from previous lectures)
Really enjoyed Pose to Pose more than Straight ahead, though I did do a lot of interpolated frames in P2P and a lot of movement of those especially on some of the more complex moves. I really do see what Mikey was saying when he mentioned that there are applications to both methods and they can work together on points where you need very precise animation.
Now comparing animation to animation, I feel like its pretty clear that I worked harder on P2P, but I think it was mostly a function of how much fun I was having.