Stop boolean me



I’m going to work on this until it looks good in smooth shading, any tips appreciated.

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Coming on well.

Engage auto smoothing, object data properties tab, Normals dropdown.

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very nice tip

Here is a quick result i got

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after about an hour of fiddling a learned alot about cleaning up mesh here is my result, your tip was incredibly helpful btw

i did think of another way to do it, take the top part and do each half separately then join both pieces back to the model

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Great work. A bit of fiddling about with verts sorted out recalcitrant problems.

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I added some guidance geometry after the boolean via loop cuts.

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