Somebody had too much sugar and got all riled up.
The left arm slooooowly bending back to normal isn’t great from the side - not so noticeable from the front though. I think the arms are actually the spot I’d want to put more work into on another pass. Just to get them reacting a bit more to the bouncing of his legs.
The way we’re looping the animation in this class is fine, but starting to irk me. I’d like to figure out a better way to make the loop feel like less of a start/stop. My guess is the best way is to shift the frames a bit so that you’re tweening on the loop point instead of hitting a rest.
I’ll have to play around.