Stem Creation

I didn’t have the stem polygons that Michael had (downside of doing your own lamp), I only had a hole with no polys inside the base at all, just the way I made it. So I instead selected the inner hole edges and extruded upwards, then selected the resulting polygons and pressed “p” to separate the geometry, moved the new stem object down Z a bit, used “f” to fill in a pace at the cap. Bevel didn’t work because there are no polygons downwards from the hole on my version so I put in edge loop around the hole and just dragged the inner hole edges down to imitate a bevel.

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