Static meshes clipping in (Unreal Engine 5 Blueprints - First Person Shooter)

This is happening in Unreal 5.0 Preview, inside a building in the Modular Building Set. It happen in the editor and in the preview when the camera is at certain angles.

If that’s a marketplace asset then you should contact the author, with that said, to my understanding developers aren’t able to update their products to UE5 until the non-preview version is released.

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