Sprite sheet animations are now scrambled after applying shader

I love the idea of this shader, and I have gone through these last 2 videos twice now trying to find what I did wrong, and there is nothing different that I can find. However, when I enter the battle scene my characters’ sprite sheet animations are scrambling up and not showing correctly. And they weirdly seem to shift to different frames of animation when the camera moves, in both the scene and the game view. I cannot for the life of me figure out why that would happen, and can’t find anything online about it.

I want these cool shadows, but until I can find out why this is happening I’ll be swapping back to the old blob shadows…

Please let me know if there’s a possible reason for this strange sprite behavior.

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