Hello everyone, I’m making a tower stack game and having this problem.
Whenever the camera move, you can see from the video that the tiles are jittering/flickering/moving.
I did some researches but didn’t solve it. Here are what I did:
- Increase Pixels Per Unit. (There are some lines between tiles similar to Section 5 of Rick and this approach solve it, but not the problem above.)
- Using Sprite Atlas. (I found some tutorials and used it but it didn’t solve the problem.)
- Turn off anti-aliasing. (This seems work but it is not a completely solution, if you zoom closer, you can see the gaps/lines), you can see it here: https://www.youtube.com/watch?v=QW53YIjhQsA
This is the link to my record: https://youtu.be/paawTPL-NsE, sorry because I can’t post a video here.
Hope I can find a solution here, thank you for reading.