Maybe crank up the Ambient occlusion?
I don’t know how to increase that effect in cycles.
You could improve the composition. What is the story you want to tell …
- What needs to be the center of attention?
- Left side nothing to see/do, the right side a lot of attention (green light)
- add to some parts of the scene more details (light armatures)
- Floor tiles
- Smooth sharp corners
I think the hand in the door is the most important part, but difficult to see because the attention goes to the sign in the middle of the image.
Yes, I think so. Attention lies in the center.
The Left and right sides have some of the same visual equality.
The camera’s height could be higher … head/eyes of the viewer?
Using a higher view, you can make it spookier, like in a security camera with a slightly tilted angle. Maybe the door light needs to be red (like room occupied?)
Great progress!
This is what I have now. Way better than my first render. Thank you so much for the feedback/guidance.
Very X-Files!
Nice. You could add a Dutch angle to it (tilt the camera a bit left or right).
For the atmosphere, add a Vignette effect, to guide the viewers eyes to the center. Make the walls darker. Add some film grain. Most of it would be done in composition.
Had a go on it
Maybe add something where the walls meet the floor. It looks too clean.
I love the idea of the test lab.
Nice. I like the new details on the wall, by adding a floor Moulding.
@Alii I like this channel to learn about framing, color, animation, cinematics.
Very nice modern building environment scene.
Spooky hand too.
Perhaps something more in the corridor space just to look a bit busier.
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