In Mars Marine I tried spinning the camera around the player and this was successful using the Q and E keys and applying a Relative Delta adjustment to the World Z axis and applying this to the Camera Spring Arm. However, I’m not sure on the way to re-adjust the player’s facing so pressing W to move forward is the relative forward not the World reference ‘forward’.
I tried instead applying the rotation to the capsule but this doesn’t see to work at all.