Hi Everyone,
How to set up Blender 3.1 to have a sphere in the cube to start blocking out?
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Can you explain more what you mean please?
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It’s in the modifiers, under Subdivision Surface. Select the cube, then click the little wrench / spanner on the right, Add Modifier, and choose Subdivision Surface, setting the levels viewport (subdivisions while editing) and the render divides (subdivisions during the render) to the levels you want.
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