Spawning Actors

Just curious/not a big deal: why does the demo’s projectile spawn at the same scale as the projectile already present when the already-present projectile has its scale set to .5 and the spawned projectile scale is set to 1.0?

That’s the scale that’s set in BP_Projectile, you’re spawning a new instance of that and that’s what its scale of the mesh is set to.

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