Sounds applying not only once

I would like to know if it’s possible, if the rocket hits something and it went to the dying state, to play the death sound only once, because if it continues it’s movement, sometimes will hit other objects marked as untagged and the death sound will play again.

Hi Nistor,

Yes, that’s possible. If you want to challenge yourself, here is a hint: Define a bool at the top of your class.

Hopefully, this helped. :slight_smile:

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Thank you a lot!

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