Sooooo what if we WANT stats other than damage on our weapons?

@sampattuzzi , we can’t possibly limit ourselves to just damage bonuses on weapons” said every RPG ever…

if we want to use other stats as well… how do we do that? Do we just make new statsEquippableItems? What is the weapon scriptable object for then? I’m confused as to how to actually do that… I’m VERY surprised you just brushed that off…

Should be quite easy to change WeaponConfig. Just add more stats configs! Take inspiration from StatsEquipableItem

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