Somehow Grabber has been disconnected from scene

Looks like Grabber.cpp is not accessed anymore somehow.
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If I put grabber in _BP it is working except not updating when i change the C++ file
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Dont know if i should Put it there, think something went wrong when I Created new Blueprint from GameModeBase.

Input does not register,

When you start the game, is your pawn actually the DefaultPawn_BP or is it still the DefaultPawn?

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