So, here we go. I build and run my number wizard game using Web GL. Everything seems in order - start menu, game, and the ‘human wins’ screen all function as intended. When we run out of guesses however… boom.
Expected Outcome: The out of guesses screen.
Actual Outcome:
This happens, and the game crashes - nothing responds. This happens regardless of me rebuilding, and doesn’t seem to my eye to be as a result of bad code - although I’ll upload the file with this post for people to look at.
As an additional strange oddity, when I try to upload to GameBucket this happens:
Things I’ve tried:
- Rebuilding the file.
- Moving The File Elsewhere (The abort file refers to the desktop sometimes which is where I was keeping the file.)
I’m running Unity 5.5.2f1 personal, on a Windows 7 (Ultimate), and this a bit beyond me, so any help would be very appreciated.