[SOLVED] Problems with level restart

After fixing the issue with the level not restarted I noticed an additional problem. This may have been there before but maybe I just didn’t notice.

I see that the color scheme looks rather different if I were to compare from the moment when I start the game to when the level is reset after dying. I can’t really point my finger to what could be going on since assets, prefabs and everything is the same.

See the below screenshot for comparison.

Any thoughts?
Thanks in advance!

Found a solution here: https://stackoverflow.com/questions/42447869/objects-in-scene-dark-after-calling-loadscene-loadlevel

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