After fixing the issue with the level not restarted I noticed an additional problem. This may have been there before but maybe I just didn’t notice.
I see that the color scheme looks rather different if I were to compare from the moment when I start the game to when the level is reset after dying. I can’t really point my finger to what could be going on since assets, prefabs and everything is the same.
See the below screenshot for comparison.
Any thoughts?
Thanks in advance!