Hello,
I’m on Section 3 - Finalizing the Dash State and I’m following along, writing the Notification code and I get an error:
‘Player’ does not contain a definition for ‘spriteNode’ and no accessible extension method ‘spriteNode’ accepting a first argument of type ‘Player’ could be found (are you missing a using directive or an assembly reference?)
The chapter in the companion book doesn’t seem to make mention of it.
Could someone help me out here? New to Godot. Not sure what a workaround would even look like if I had the option to make one.
Thanks
Edit:
The answer was actually at the end of Creating and Idle and Move State