If I try to use the function to project the point, I get the same time of linker error.
I’m using UE4 version 4.24.3.
I’ve tried to delete Build, Intermediate, and Saved and then rebuilding, but I get the same errors? Anyone know what’s wrong?
I just did that, but now whenever I launch my project Unreal will crash. I tried removing the code I added, but it still crashes. It always crashes at 71%. All of my other projects work fine though.
Yep, I’ve tried recompiling, clearing out build files, letting the engine build. I’ve even tried to remove the code that I added, and it still won’t work.
Sounds like an issue in one of your constructors then. To help pinpoint which one you could install the debug symbols in Unreal. You could also try commenting out constructor code and compiling to see if you can pinpoint the issue.
I figured out my problem! @sampattuzzi, it was a problem in my constructor. I was trying to set a member variable with CameraManager = GetWorld()->GetFirstPlayerController()->PlayerCameraManager;
But, as I should have known, the engine calls the constructor before play, seemingly on UE4 startup. I managed to fix this my moving my variable definition to the BeginPlay function. Thanks for all your help!