Despite setting up BP_GameMode controller and applying it in the world settings and in the project settings with BP_PlayerPawn selected as the default pawn class, my Pawn & Camera still starts where ever I place it and not where the PlayerStart is located. Is this normal?
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I believe that if you wish to use PlayerStart, then your PlayerPawn should not be placed in the level. It will automatically be instantiated at the start of the game at PlayerStart position.
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That did it. Thanks SAMI_SYED! For some reason I must have missed that in the course.
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