[Solved] Animation-Controller in Unity 5.5.1 (Linux)

Hello everyone.

Got a problem with the transitions between the Animation states.
I got a Fox Jumping->Fox Walking transition.
It works in the preview (bottom-right in screenshot), but when I press “play” and watch in the game view the fox is only jumping and never starts walking. It is only animating the jumping-sequence and never starts walking :frowning:

Anybody got an idea on what i am doing wrong?

Thanks in advance

Chris

lol

Closed Unity, restarted Unity, deleted transition, recreated transition (same settings).
Works now. :sunglasses:

No clue, why…

Hi Chris,
I have set up a condition time for moving from one transition to another. I do not see that in your screen shot. You can set up a Boolean to move the animation from Fox Jumping to Fox Walking. I preferred to set mine up with an integer and pass a parameter though the transition. When the condition is met Unity will move to the next transition. This is an explicit process where yours is implied.

Unity can be finicky. Did you save your settings? Yes, sometimes closing and restarting helps so there must have been a disconnect between Unity and your files. That would be my guess.

Glad to see that you have it working.

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Thanks Greg.

This is the next thing (conditions) i am going to work on (and the course, too).
Cant wait for the fox getting a “attacking”-condition!

Unity under Linux is getting more and more stable. If i remember how it has been about half a year ago… I had to restart ~ every hour.
Had nearly no problems in Blockbreaker&LaserDefender and it made me forget that its not really stable atm. :smiley:

As I learned in Blender
Rule#1: always safe your scenes & project.
And restart sometimes.

Kind regards

Chris

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