Solution to fix the player collision in Unity 2022

For anyone facing issues with the player character clipping through the world and falling down to bottom of the screen, you can find the “Layer Collision Matrix” within “Physics 2D” itself as a separate tab. Remove all checkboxes under “Background” layer. Doing this under the “Physics” layer will not work.

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When I was a beginner, I would always seem to have this issue, especially in the snowboarder game, thanks for pointing this out!

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