I wanted to share an update of my speed run of my demo level with a few improvements:
- Changed the house mesh
- Added props around the scene
- Added player attack animation
- NPC voice reactions
- Rounded the general story outline of the level
- Changed trees and grass
The steady guards and attacker place-holders around the scene are supposed to be fighting each other on the background during the final release. Around 2:20 should be my pretty corner (soon!).
Here is the previous video for comparison (30 lessons before):
Thank you for checking out and your feedback.