Hey everyone,
Is it normal to have the compile times skyrocket once the word list gets added to the game? I’m talking about 3 seconds to compile if the list is 10 words long, vs 51 seconds with all 1000 words.
CPU utilization (AMD Ryzen 3600X) spikes up to 50% for a second and then lowers to 12% for the rest of the the compile… Unreal seems to be trying to use all available threads, but I guess there isn’t much multi-threading to do on going through a list of words
Cheers!