Most of the time, 9/10 times or so, after I do an attack animation my character sort of…slides about. No fast or far, just slowly slides in a direction. I gave it a google and thought maybe turning my stopping distance from 0 to 1 would help but I still have the issue. Any suggestions?!
We’ll start with the rigidbody, assuming you have one on the player. Make sure that the checkbox “isKinematic” is checked true.
Thanks for such a quick reply and sorry for my slow response! So that did seem to fix it. Kinda embarrassed but glad it worked.