Skinning Benny

Great Course, it has covered alot of what I needed to understand. Is there a planned roadmap on how to go about skinning Benny the Bean?

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What do you mean?

  • painting
  • UV Maps and textures?

Not sure, both are subjects I need to work on but I was looking at the title and thinking about the combination with the other material in this course. Made me think of a full end-to-end of learning basic animation, skinning/texturing the model, and exporting the full setup to a game engine.

Course seems complete so I suspect the answer is no. Benny was just to demo other things.

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