Simple roughcast using bump maps

Hi,

To follow along the lectures, I decided to create a simple roughcast

Here are the nodes, I am under v2.79 therefore I have the principled shader:
Bumpmap 1
Texture coordinates set to object to have a smooth transition between several walls types.

Here is what it looks like in my scene:
Bumpmap

I like it but it doesn’t give a medieval vibe, I will have to find something else :slight_smile:

Cheers !

2 Likes

Looks good though even though it isn’t medieval.

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