Hi all!
After many hours of developing, I have finally finished a short and simple looter-shooter game, for which I used the Shooter Sam project as a base.
Though there are numerous details I worked on and adjusted, the main features I added are:
- Enemies can drop loot when eliminated, which consists of a gun with randomized stats and special modifiers
- Three different gun-types: Rifle, Shotgun, Sniper
- Four tiers of loot rarity: from Common to Legendary
- Four types of enemies, each with different behavior
- Four levels with increasing difficulty and better loot
- Damage display & headshots do critical damage
- New music and randomized music player
- Fully functional Main Menu, Options Menu and Pause Menu
- Extra: runs have a hidden timer, how fast can you beat the game?
If you’re interested in trying my game out, you can find it on itch: Aim + Shoot = Loot! by oeloe1
I would love to hear your thoughts and feedback! Cheers!